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Why Cliché RPGs Won’t Cut It Anymore

Posted On Saturday, May 18, 2013 By donbravonicchi. Under Features, GAMER CORE  Tags: Bioshock infinite, editorial, feature, final fantasy, games writing, opinion, Persona, radiant historia, rpgs, Square Enix, The Walking Dead  
The role-playing game genre's focus on stories has always drawn me. Having a reason to play beyond "let's get to the end" is a powerful lure. For over two decades, I've enjoyed watching characters grow to save the world. The ending credits always matter so much more with the added ...
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Metro: Last Light

Posted On Tuesday, May 14, 2013 By donbravonicchi. Under Features, GAMER CORE  Tags: 4A Games, Deep Silver, feature, metro last light, pc, PS3, test chamber, xbox 360  
Metro 2033 captivated players with a grueling struggle for survival in the underground subway tunnels of a post-apocalyptic Moscow. The sequel picks up Artyom's quest to save humanity, and while the difficulty has been dialed down a bit, some top-notch gunplay and stealth mechanics make it well worth a return ...
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Infamous Second Son

Posted On Wednesday, May 8, 2013 By donbravonicchi. Under Features, GAMER CORE  Tags: Cover Reveal, feature, Infamous: Second Son, playstation 4, Sony, sucker punch  
This holiday will mark the release of the PlayStation 4, and gamers can't wait to learn more about Sony's jump to the next generation. In anticipation of this big event, Game Informer set out to create the definitive PlayStation 4 issue. Starting with a 10 page feature on Sucker Punch's ...
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LucasArts Licenses Developer Wishlist

Posted On Sunday, May 5, 2013 By donbravonicchi. Under Features, GAMER CORE  Tags: battlefront, empire at war, feature, indiana jones, Jedi Knight, knights of the old republic, LucasArts, Star Wars, x-wing  
Today the news broke about LucasArts closing, leaving us to wonder about the game licenses now in the hands of Disney. Chairman and CEO Bob Iger indicated last year that the company wants to focus on licenses, but Disney could also sell some of its older licenses off. With LucasArts out ...
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DC’s Geoff Johns Talks Batman: Arkham Origins

Posted On Saturday, April 27, 2013 By donbravonicchi. Under Features, GAMER CORE  Tags: arkham, batman, Batman: Arkham Origins, feature, geoff johns  
As chief creative officer of DC Entertainment, Geoff Johns handles the company's properties across a variety of multimedia formats while still writing comics and other projects. We spoke to him recently about his work on Batman: Arkham Origins, Injustice: Gods Among Us, and his graphic novel Batman: Earth One (shown ...
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Who Are The Assassins Of Batman: Arkham Origins?

Posted On Tuesday, April 23, 2013 By donbravonicchi. Under Features, GAMER CORE  Tags: 241, assassins, batman, Batman: Arkham Origins, feature, Warner Bros., wb montreal  
We put on our comic book fan hats and detail some of the heavy-hitter villains we hope to see in the new game from Warner Bros. Games Montreal. Batman: Arkham Origins takes us back to the early days of the Dark Knight’s struggle against the villains of Gotham. Unfortunately, on a ...
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The Best Characters Of Injustice

Posted On Saturday, April 20, 2013 By donbravonicchi. Under Features, GAMER CORE  Tags: analysis, feature, free therapy, gods among us, humor, injustice  
Injustice: Gods Among Us offers fighting fans a wide variety of heroes and villains to choose from, but some of DC's famous characters are just better equipped for a butt-kicking than others. To find out which superpowered contestants players should select, I asked GI's Andrew Reiner and Mike Futter to ...
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Afterwords – Luigi’s Mansion: Dark Moon

Posted On Friday, April 19, 2013 By donbravonicchi. Under Features, GAMER CORE  Tags: 3DS, afterwords, feature, luig, luigi's mansion 2, Nintendo  
Luigi’s latest ghost-hunting misadventure made for a fantastic 3DS game. The endearing and colorful portable game sparked many conversations in the Game Informer office, and led to several questions. We turned to Nintendo and developer Next Level Games, which worked jointly on Luigi’s Mansion: Dark Moon, for answers. Speaking for Nintendo ...
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The Storyline Of Batman: Arkham Origins

Posted On Thursday, April 18, 2013 By donbravonicchi. Under Features, GAMER CORE  Tags: 241, arkham, batman, Batman: Arkham Asylum, Batman: Arkham Origins, feature, story, video interview, Warner Bros., warner bros. montreal, wb, wb montreal  
With this year's upcoming release of Batman: Arkham Origins, the new team at Warner Bros. Games Montreal is winding back the clock on the Arkham series and investigating Batman's early years in Gotham. Guided by Geoff Johns and the rest of DC Comics, the new game is being written by ...
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The Origins Of Batman’s New Creative Director

Posted On Sunday, April 14, 2013 By donbravonicchi. Under Features, GAMER CORE  Tags: 241, arkham, batman, Batman: Arkham Asylum, Batman: Arkham Origins, eric holmes, feature, Video Feature, Warner Bros., warner bros. montreal, wb, wb montreal  
Every hero has a beginning; look no further than the prequel to the Arkham series coming this fall with Batman: Arkham Origins to discover part of Batman's. Every comic book nerd has a beginning. As creative director for the upcoming game from Warner Bros. Montreal, Eric Holmes has a deep passion ...
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