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Xbox 360 Kinect Exergames for Health | Games for Health Journal
Xbox 360 Kinect Exergames for Health | Games for Health Journal

Enhancing attention in children using an integrated cognitive-physical  videogame: A pilot study | npj Digital Medicine
Enhancing attention in children using an integrated cognitive-physical videogame: A pilot study | npj Digital Medicine

AGT-Reha-WK study: protocol for a non-inferiority trial comparing the  efficacy and costs of home-based telerehabilitation for shoulder diseases  with medical exercise therapy | BMJ Open
AGT-Reha-WK study: protocol for a non-inferiority trial comparing the efficacy and costs of home-based telerehabilitation for shoulder diseases with medical exercise therapy | BMJ Open

Healthcare | Free Full-Text | A Review of Age Friendly Virtual Assistive  Technologies and their Effect on Daily Living for Carers and Dependent  Adults
Healthcare | Free Full-Text | A Review of Age Friendly Virtual Assistive Technologies and their Effect on Daily Living for Carers and Dependent Adults

Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and  Cognitive Functions in Subjects with Mild Cognitive Impairment: A  Randomized Control Trial | Games for Health Journal
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Impairment: A Randomized Control Trial | Games for Health Journal

Effects of a hybrid intervention combining exergaming and physical therapy  among older adults in a long‐term care facility - Wu - 2019 - Geriatrics &  Gerontology International - Wiley Online Library
Effects of a hybrid intervention combining exergaming and physical therapy among older adults in a long‐term care facility - Wu - 2019 - Geriatrics & Gerontology International - Wiley Online Library

IJERPH | Free Full-Text | Using Digital Technology to Design a Simple  Interactive System for Nostalgic Gaming to Promote the Health of Slightly  Disabled Elderly People
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People

PDF) Xbox 360 Kinect Exergames for Health
PDF) Xbox 360 Kinect Exergames for Health

IJERPH | Free Full-Text | Using Digital Technology to Design a Simple  Interactive System for Nostalgic Gaming to Promote the Health of Slightly  Disabled Elderly People
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People

IJERPH | Free Full-Text | Using Digital Technology to Design a Simple  Interactive System for Nostalgic Gaming to Promote the Health of Slightly  Disabled Elderly People
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People

Frontiers | Differences in fall-related characteristics across cognitive  disorders
Frontiers | Differences in fall-related characteristics across cognitive disorders

Using the Microsoft Kinect to assess human bimanual coordination
Using the Microsoft Kinect to assess human bimanual coordination

Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and  Cognitive Functions in Subjects with Mild Cognitive Impairment: A  Randomized Control Trial | Games for Health Journal
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Impairment: A Randomized Control Trial | Games for Health Journal

Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and  Cognitive Functions in Subjects with Mild Cognitive Impairment: A  Randomized Control Trial | Games for Health Journal
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Impairment: A Randomized Control Trial | Games for Health Journal

Mobile, Socially Assistive Robots Incorporating Approach Behaviour:  Requirements for Successful Dialogue with Dementia Patients
Mobile, Socially Assistive Robots Incorporating Approach Behaviour: Requirements for Successful Dialogue with Dementia Patients

Physiological responses and enjoyment of Kinect-based exergames in older  adults at risk for falls: A feasibility study - IOS Press
Physiological responses and enjoyment of Kinect-based exergames in older adults at risk for falls: A feasibility study - IOS Press

Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and  Cognitive Functions in Subjects with Mild Cognitive Imp
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Imp

Development of Simple, Objective Chair-Standing Assessment of Physical  Function in Older Individuals Using a Kinect™ Sensor | The Journal of  Frailty & Aging
Development of Simple, Objective Chair-Standing Assessment of Physical Function in Older Individuals Using a Kinect™ Sensor | The Journal of Frailty & Aging

PDF) The use of gaming technology for rehabilitation in people with  multiple sclerosis
PDF) The use of gaming technology for rehabilitation in people with multiple sclerosis

Team Management of Patients With Heart Failure | Circulation
Team Management of Patients With Heart Failure | Circulation

PDF) Comparison of long-term effects of exergaming (Xbox one kinet) and  companionship programs on attitude towards dementia and the older adults  among adolescents: a quasi-experimental longitudinal study
PDF) Comparison of long-term effects of exergaming (Xbox one kinet) and companionship programs on attitude towards dementia and the older adults among adolescents: a quasi-experimental longitudinal study

Exercising Digitally: A Multi-Perspective Analysis of Exergames for  Physical Activity and Health Promotion | SpringerLink
Exercising Digitally: A Multi-Perspective Analysis of Exergames for Physical Activity and Health Promotion | SpringerLink

European Journal of Geriatrics and Gerontology
European Journal of Geriatrics and Gerontology

PDF) The Kinect Project: Group motion-based gaming for people living with  dementia
PDF) The Kinect Project: Group motion-based gaming for people living with dementia